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A Taxonomy of Digital Revenue Models in Business Management: Subscription, Freemium, Marketplace, Pay-Per-Use, Licensing, and Data-Enabled Models

Original Research | Open access | Published: 18 September 2026
Volume 6, article number 102, (2026) Cite this article
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  1. Department of Digital Commerce and Strategy, College of Business, Yonsei University, Seoul, South Korea
  2. Department of Business Intelligence Systems, Faculty of Management, Pusan National University, Busan, South Korea
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Abstract

Digital business has expanded the number and variety of revenue models through which firms capture value from software, platforms, data, digital services, and online ecosystems. Subscription, freemium, marketplace, pay-per-use, licensing, and data-enabled models are now widely used across sectors, but their conceptual boundaries are often blurred. This makes it difficult for researchers and managers to compare models systematically. The problem addressed in this article is the lack of a clear taxonomy for distinguishing digital revenue models in business management. Existing terminology often mixes pricing mechanisms, business model architectures, customer access rights, platform intermediation, and data monetization under overlapping labels. As a result, revenue model analysis may become imprecise, fragmented, or overly case-specific. The objective of this article is to develop a rigorous taxonomy of digital revenue models based on explicit classification criteria. The taxonomy classifies digital revenue models into six categories: subscription, freemium, marketplace, pay-per-use, licensing, and data-enabled models. These categories are differentiated according to revenue generation logic, payment structure, value unit, customer relationship, scalability mechanism, and governance requirement. The resulting taxonomy provides definitions, sub-types, comparative criteria, and governance implications for each model. It contributes a shared vocabulary for studying digital revenue strategies and offers managers a practical tool for designing, combining, and governing revenue portfolios. The article concludes that digital revenue model selection should be treated not only as a monetization choice but also as a strategic governance decision.

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Introduction

Digital transformation has multiplied the ways in which firms generate, capture, and scale revenue from digital assets, services, platforms, and data. Teece and Linden argue that digital enterprises require business models that explain not only value creation but also the mechanisms through which value is captured in competitive environments [1]. This emphasis on value capture is especially important because digital offerings often separate production cost, customer access, usage intensity, and monetization timing. Revenue models therefore sit at the center of digital business strategy rather than functioning as secondary pricing choices.

The diversity of digital revenue models has also increased conceptual ambiguity. Business model research has long recognized that value creation, delivery, and capture are interdependent, yet Foss and Saebi note that business model innovation remains fragmented across theoretical traditions [2]. Teece further links business models to dynamic capabilities, emphasizing that firms must repeatedly adjust how they capture value as technologies, markets, and customer expectations change [3]. In digital environments, this adjustment often produces hybrid revenue structures that combine subscription access, freemium conversion, transaction fees, usage charges, licensing, and data monetization.

This article addresses the need for a taxonomy that distinguishes digital revenue models according to their core revenue logic. Prior work on business model patterns has shown that systematic classification can help researchers compare models and managers design alternatives more deliberately [4]. Similarly, hierarchical taxonomies of business model patterns demonstrate that categories must be organized around explicit criteria rather than loose descriptive labels [5]. Building on this logic, the present article classifies six digital revenue models: subscription, freemium, marketplace, pay-per-use, licensing, and data-enabled models.

The article proceeds by explaining why a digital revenue model taxonomy is needed, then defining the classification criteria used to construct the taxonomy. It subsequently develops the six model categories and compares them across revenue logic, pricing dynamics, customer relationship, risk profile, and governance requirements. Platform and marketplace studies show that digital revenue models often depend on transaction architecture and ecosystem position rather than only on price level [6]. Data monetization research adds a further layer by showing that value capture may occur directly through data products or indirectly through advertising, personalization, and analytics-enabled decisions [7, 8].

Need for a Digital Revenue Model Taxonomy

A taxonomy is necessary because the language of digital revenue models is often inconsistent across research streams. Studies of digital business models, digital servitization, platforms, pricing, and data monetization frequently use different labels for similar mechanisms or similar labels for different mechanisms [9, 10]. For example, a subscription may be treated as a pricing model, a customer relationship model, or a service business model depending on the literature. Without classification criteria, these differences make cumulative theory building difficult.

Existing classifications are also fragmented because they often focus on only one revenue domain. Platform research emphasizes marketplaces, network effects, and transaction fees, while servitization research emphasizes recurring digital services and outcome-based value capture [11, 12]. Pricing research often distinguishes subscription, freemium, and usage-based models through payment structure and customer conversion, whereas data monetization research focuses on information assets, privacy, and indirect value capture [7, 13]. A unified taxonomy can connect these streams without collapsing their distinctive mechanisms.

Managerially, the lack of a taxonomy weakens strategic decision-making because revenue model choices shape capabilities, risks, metrics, and governance systems. Digital transformation research shows that firms must align customer interfaces, operational processes, data systems, and organizational structures when changing business models [9]. Revenue model choices are therefore not isolated commercial decisions but architecture-level choices that affect retention, pricing control, partner incentives, compliance exposure, and scalability. A robust taxonomy helps managers compare options systematically rather than adopting fashionable monetization labels without understanding their implications.

Classification Criteria

The taxonomy developed in this article is based on the principle that revenue models should be differentiated by how value is captured, from whom payment is collected, what unit of value is monetized, and what governance problem the model creates. Business model pattern research supports the use of formal classification dimensions because pattern labels alone are insufficient for analytical comparison [4, 5]. In digital contexts, these dimensions must account for recurring access, free-to-paid conversion, platform matching, usage measurement, intellectual property rights, and data-driven monetization. The aim is not to describe every possible hybrid but to identify the primary revenue logic that defines each model.

The first classification criterion is revenue generation logic. Subscription models monetize continuing access, freemium models monetize conversion from free to premium use, marketplace models monetize transactions or participation among multiple sides, pay-per-use models monetize measured consumption, licensing models monetize rights to use intellectual property or technology, and data-enabled models monetize data directly or indirectly. Research on digital servitization shows that recurring digital services require firms to design revenue capture around continuing value delivery rather than one-time sales [11, 14]. Platform research similarly shows that marketplaces capture revenue by organizing interactions between users rather than by selling a conventional product [6].

The second criterion is payment structure, which distinguishes fixed recurring fees, tiered premium payments, commissions, metered charges, royalties, and data-linked revenue streams. Subscription valuation research demonstrates that recurring payment structures require attention to customer lifetime value, churn, acquisition cost, and cohort economics [15]. Freemium research shows that pricing is shaped by the relationship between free access, premium feature design, and conversion incentives [13, 16]. Pay-per-use and software-as-a-service studies further indicate that digital pricing may be tied to consumption, functionality, seats, transactions, or operational intensity [17, 18].

The third criterion is the primary value unit, which identifies what the customer, platform participant, licensee, or advertiser is paying for. In subscription models the value unit is access, in freemium it is premium functionality, in marketplace models it is matching or transaction facilitation, in pay-per-use it is measured consumption, in licensing it is permission to use an asset, and in data-enabled models it is data, insight, attention, or personalization. Table 1 defines the classification criteria used to differentiate the six digital revenue models. These criteria draw on taxonomy development logic in business model research and extend it to digital revenue categories where value capture depends on access, usage, intermediation, rights, and data flows [5, 19].

Table 1. Classification Criteria for Digital Revenue Models: Revenue Generation Logic, Payment Structure, and Value Unit

Classification criterion

Taxonomic purpose

Application to digital revenue models

Analytical question for classification

Revenue generation logic

Identifies the core mechanism through which the firm captures value

Distinguishes recurring access, free-to-paid conversion, transaction intermediation, metered consumption, rights-based monetization, and data-enabled monetization

How does the firm primarily generate revenue from the digital offering?

Payment structure

Specifies how and when customers, users, partners, or advertisers pay

Includes recurring fees, premium upgrades, commissions, usage charges, licensing fees, royalties, advertising payments, or data service fees

What is the formal payment arrangement attached to the revenue model?

Primary value unit

Defines what is being monetized

Includes access, premium functionality, match, transaction, usage unit, intellectual property, software right, dataset, insight, or attention

What unit of value is exchanged for revenue?

Customer relationship structure

Clarifies whether the model depends on retention, conversion, repeated usage, transaction frequency, license renewal, or data relationship depth

Separates models based on whether revenue depends on loyalty, upgrading, platform participation, consumption volume, contractual rights, or data continuity

What type of relationship must be maintained for revenue to continue?

Scalability mechanism

Explains how revenue grows in digital environments

May depend on subscriber base expansion, conversion rate, network effects, usage volume, replication of licensed assets, or data accumulation

What drives revenue scaling after the digital infrastructure is established?

Governance requirement

Identifies the main managerial control issue created by the model

Includes churn management, free-tier design, platform trust, usage transparency, IP control, privacy compliance, algorithmic accountability, and data ethics

What must managers govern to keep the revenue model sustainable and legitimate?

Boundary condition

Prevents category overlap by identifying the dominant revenue logic

Helps classify hybrid models according to their primary source of value capture rather than all visible payment features

Which revenue logic is dominant when several mechanisms coexist?

Subscription, Freemium, and Pay-Per-Use Models

Subscription models generate revenue through recurring payments for continuing access to a digital product, service, platform, or bundle. Their core logic is not ownership transfer but sustained access, which makes retention, renewal, churn control, and customer lifetime value central to performance measurement. McCarthy, Fader, and Hardie show that subscription businesses can be valued through customer-level data when firms disclose acquisition, retention, and cohort information [15]. This makes subscription revenue especially attractive in digital settings because recurring access can stabilize cash flow while enabling continuous service improvement.

Subscription models vary by payment interval, access tier, bundling structure, and service scope. In software-as-a-service, firms may charge by user seat, enterprise license tier, function package, storage level, or usage threshold, while media and content subscriptions often rely on monthly or annual access bundles. Li and Kumar show that software-as-a-service pricing requires operational alignment between customer access, service delivery, and pricing design [18]. Nansubuga and Kowalkowski further emphasize that moving to subscriptions involves business model innovation because firms must shift from product transactions to ongoing service relationships [20].

Freemium models combine a free basic offering with paid premium access, creating a revenue logic based on conversion rather than immediate payment from all users. Gu, Kannan, and Ma show that premium design in freemium settings depends on how firms allocate value between free and paid versions so that the free tier attracts users without eliminating upgrade incentives [13]. Mäntymäki, Islam, and Benbasat add that premium subscription decisions depend on perceived consumer value, not only on price differences [16]. Freemium is therefore a hybrid access-conversion model in which the free tier functions as both marketing infrastructure and product experience.

Pay-per-use models generate revenue through metered consumption, making the value unit a measured action, time unit, transaction, computation, download, service episode, or resource consumed. Wang, Dada, and Sahin show that ancillary service subscriptions and related pricing structures can combine recurring and usage-sensitive elements, highlighting the boundary between subscription and metered revenue [17]. Digital sampling and versioning research also shows that firms can vary access, feature exposure, and monetization timing across the customer lifecycle [21, 22]. Table 2 describes the subscription, freemium, and pay-per-use models with their defining features, sub-types, and key examples.

Table 2. Subscription, Freemium, and Pay-Per-Use Revenue Models: Definitions, Sub-Types, and Characteristics

Revenue model

Core definition

Main sub-types

Primary value unit

Typical digital examples

Main performance metrics

Key managerial risk

Subscription

Recurring payment for continuing access to a digital product, service, platform, or bundle

Flat-rate subscription; tiered subscription; seat-based subscription; bundled subscription; enterprise subscription

Continued access

Software-as-a-service, streaming media, digital news, cloud productivity suites, professional databases

Churn rate, renewal rate, monthly recurring revenue, annual recurring revenue, customer lifetime value

Retention failure, price fatigue, weak perceived ongoing value

Freemium

Free basic access combined with paid premium functionality, content, or service quality

Feature-limited freemium; usage-limited freemium; advertising-supported free tier; trial-to-premium; community-to-premium

Premium upgrade

Mobile apps, productivity tools, online games, cloud storage, learning platforms

Conversion rate, upgrade rate, active free users, premium retention, free-to-paid funnel efficiency

Overgenerous free tier, low conversion, high cost of serving non-paying users

Pay-per-use

Payment based on measured consumption, use episode, transaction volume, or resource intensity

Usage metering; per-transaction billing; pay-as-you-go cloud services; per-download payment; consumption-based digital service

Measured use unit

Cloud computing, API calls, on-demand mobility, pay-per-view media, digital utilities

Usage volume, revenue per use unit, utilization rate, billing accuracy, elasticity of demand

Usage uncertainty, billing disputes, perceived unpredictability of cost

Subscription–usage hybrid

Recurring access combined with variable charges for excess or advanced usage

Base subscription plus overage; subscription plus credits; tiered allowance plus metering

Access plus incremental consumption

Enterprise software, cloud services, collaboration platforms, data processing tools

Base recurring revenue, expansion revenue, overage revenue, account growth

Confusing pricing, customer resistance to unexpected charges

Freemium–subscription hybrid

Free basic access combined with recurring premium plans

Free tier plus monthly premium; free tier plus enterprise subscription; free tier plus professional upgrade

Free access and recurring premium value

Design software, productivity applications, digital communities, language platforms

Free user growth, premium conversion, premium churn, customer acquisition cost

Misalignment between acquisition growth and profitable conversion

Marketplace and Licensing Models

Marketplace models generate revenue by facilitating interactions between two or more participant groups, typically buyers and sellers, service providers and customers, or complementors and users. Their revenue logic is transactional and architectural because the firm monetizes the match, exchange, listing, payment, lead, or participation rather than the direct production of the exchanged good. Täuscher and Laudien show that marketplace business models vary across value proposition, interaction design, and revenue mechanisms, but they share the platform function of enabling exchange [6]. This distinguishes marketplaces from subscription and pay-per-use models, where the firm usually charges for access to or consumption of its own digital service.

Marketplace monetization commonly includes commissions, transaction fees, listing fees, lead-generation fees, advertising fees, seller subscriptions, payment processing margins, or premium placement charges. Platform revenue model research shows that platform monetization must account for which side pays, when payment is triggered, and how pricing affects network participation [23]. Because marketplaces depend on network effects, revenue extraction must be balanced against participation growth and trust. Boudreau, Jeppesen, and Miric show that freemium competition with network effects can reshape digital competition, a logic that also applies to marketplace pricing when free participation is used to build scale before monetization [24].

Licensing models generate revenue by granting rights to use software, digital assets, intellectual property, data interfaces, algorithms, brands, or technological components. Unlike subscription, which charges for continuing access, licensing is rights-based and often governed by contractual permission, scope of use, duration, territory, exclusivity, and royalty structure. Bodendorf, Franke, and Hoof show that software license valuation and pricing are important in vendor negotiations because licensing revenue depends on perceived utility, contractual terms, and customer-specific value [25]. Licensing can therefore be understood as asset-based digital value capture rather than direct consumption-based monetization.

Marketplace and licensing models differ from the previous categories because they monetize structural position or intellectual property rather than only user access or usage volume. Marketplace models scale through interaction density, network effects, trust infrastructure, and transaction liquidity, while licensing models scale through replicability, enforceable rights, partner adoption, and contractual control. Hacklin, Björkdahl, and Wallin describe how firms adapt business model strategies when value migrates across industries, which is especially relevant when digital firms shift from product sales toward platform intermediation or licensing [26]. Table 3 describes the marketplace and licensing revenue models with their defining mechanisms and monetization drivers.

Table 3. Marketplace and Licensing Revenue Models: Transaction Architecture, Fee Structures, and Monetization Logic

Revenue model

Core definition

Main monetization mechanisms

Primary value unit

Typical digital examples

Main performance metrics

Key managerial risk

Marketplace

Revenue generated by facilitating exchange between two or more participant groups

Commission, transaction fee, listing fee, lead fee, payment margin, seller service fee

Match or transaction

E-commerce marketplaces, app stores, gig platforms, booking platforms, creator marketplaces

Gross merchandise value, take rate, liquidity, conversion, repeat transaction rate

Disintermediation, platform trust failure, imbalance between sides

Commission marketplace

Platform takes a percentage of completed transactions

Percentage fee, service fee, payment processing fee

Completed transaction value

Online retail platforms, accommodation platforms, delivery platforms

Take rate, completed transactions, seller retention, buyer repeat rate

Excessive commission pressure, seller migration, regulatory scrutiny

Listing or lead marketplace

Platform charges for visibility, leads, or listing access

Listing fee, sponsored placement, lead fee, promoted profile

Visibility or qualified lead

Job portals, real estate platforms, professional service platforms

Lead quality, listing conversion, advertiser retention, cost per lead

Low-quality leads, information asymmetry, search manipulation

Licensing

Revenue generated by granting permission to use software, intellectual property, technology, content, data interface, or brand asset

Fixed license fee, royalty, usage license, enterprise license, technology transfer fee

Permission or usage right

Software licensing, patent licensing, API licensing, media rights, algorithm licensing

License revenue, royalty flow, renewal rate, compliance rate, partner adoption

Unauthorized use, weak enforcement, contract complexity

Royalty-based licensing

Licensee pays according to sales, usage, distribution, or output linked to licensed asset

Percentage royalty, per-unit royalty, minimum guarantee plus royalty

Commercial exploitation of licensed asset

Digital content, patents, branded digital products, embedded technology

Royalty income, audit recovery, licensee sales, territory performance

Underreporting, audit burden, dependency on licensee performance

Data-Enabled Revenue Models

Data-enabled revenue models generate value by monetizing data, insights, attention, prediction, personalization, or analytics-enabled services. They differ from other models because the revenue logic depends on information assets and data relationships rather than only access, transactions, usage, or intellectual property rights. Parvinen, Laitila, Pöyry, Gustafsson, and Rossi argue that data monetization requires firms to develop data-based business models that transform data resources into commercial value [8]. Ofulue and Benyoucef similarly identify data monetization as a distinct research domain requiring attention to value creation, value capture, and organizational capabilities [7].

Direct data monetization occurs when firms sell datasets, data products, analytics outputs, benchmarks, forecasts, or insights-as-a-service. Automotive data marketplace research shows that data can be exchanged through marketplace structures, but the revenue logic remains data-enabled because the tradable value unit is information rather than a conventional product or service [27]. Connected car business model taxonomies also show that sensor-generated data can support multiple monetization pathways, including analytics, service optimization, partner ecosystems, and usage-based offerings [28]. These examples show that data-enabled models often operate across ecosystem boundaries.

Indirect data monetization occurs when data improves revenue from another model, such as advertising, recommendation, personalization, dynamic pricing, risk scoring, or customer segmentation. Quach, Thaichon, Martin, Weaven, and Palmatier emphasize that digital technologies create tensions around privacy and data because commercial value often depends on collecting, analyzing, and applying customer information [29]. This makes data-enabled revenue models especially governance-sensitive compared with subscription or licensing models. Revenue can be significant, but legitimacy depends on consent, transparency, security, fairness, and accountability.

Data-enabled models also create boundary problems because data can support subscription, marketplace, pay-per-use, and licensing models without being the primary source of revenue. The taxonomy classifies a model as data-enabled only when data, insight, attention, or analytics is the dominant monetized value unit. Digital transformation research warns that firms must manage data, technology, customer interaction, and organizational change together rather than treating digital data as an isolated resource [9, 30]. Table 4 defines data-enabled revenue models, including direct and indirect monetization and ethical boundaries.

Table 4. Data-Enabled Revenue Models: Direct Monetization, Indirect Monetization, and Data-Driven Value Propositions

Data-enabled model type

Core definition

Main revenue mechanism

Primary value unit

Typical digital examples

Governance boundary

Key managerial risk

Direct data sales

Revenue from selling datasets, data feeds, or structured data access

Data sale, subscription data feed, data licensing, API access fee

Dataset or data stream

Market data feeds, mobility datasets, business intelligence datasets, industry benchmarks

Lawful collection, consent, provenance, anonymization

Privacy violation, weak data quality, unauthorized secondary use

Insights-as-a-service

Revenue from analytics, predictions, dashboards, or decision intelligence

Analytics subscription, report fee, predictive service fee, benchmark access

Interpretation or insight

Forecasting platforms, benchmarking services, customer analytics tools, risk intelligence services

Explainability, reliability, auditability, model validity

Misleading insight, overreliance, lack of accountability

Data-driven advertising

Revenue from using user data to target, personalize, or optimize advertising

Advertising fee, cost per click, cost per impression, cost per acquisition

Attention and targeting accuracy

Social platforms, search advertising, retail media networks, content platforms

Consent, transparency, profiling limits, fairness

User distrust, regulatory scrutiny, manipulative targeting

Personalization-enabled monetization

Revenue uplift generated indirectly through personalized offers, recommendations, pricing, or content

Higher conversion, retention, cross-selling, dynamic pricing uplift

Personalized relevance

E-commerce recommendations, personalized media, adaptive learning platforms, digital banking offers

Fairness, discrimination prevention, user control

Perceived discrimination, opaque personalization, reference-price violation

Data marketplace model

Revenue from enabling exchange of data products between providers and buyers

Commission, listing fee, access fee, transaction fee

Tradable data product

Automotive data marketplaces, industrial data exchanges, location data platforms

Data rights, contract scope, security, traceability

Low trust, unclear ownership, misuse by downstream buyers

Comparative Taxonomy Matrix

The comparative taxonomy matrix consolidates the six models into a single analytical structure. Its purpose is not to imply that firms use only one revenue model but to clarify the dominant logic that governs each model. Broekhuizen, Broekhuis, Gijsenberg, and Wieringa argue that digital business models require multidisciplinary analysis because value capture depends on customers, technologies, platforms, and stakeholders simultaneously [31]. A comparative matrix therefore helps researchers and managers examine models across multiple dimensions rather than reducing them to pricing labels.

The six models differ first in revenue logic and pricing dynamics. Subscription models rely on recurring access fees, freemium models on free-to-paid conversion, marketplace models on transaction architecture, pay-per-use models on metered consumption, licensing models on rights-based fees, and data-enabled models on information-derived value. Revenue model research in digital services shows that model selection must align with customer value perception, service scalability, and firm capability [11, 14, 32]. This means that a technically feasible revenue model may still fail if its payment structure does not match how customers perceive value.

The models also differ in customer relationship and risk profile. Subscription models require continuous engagement, freemium models require conversion without excessive free-user cost, marketplace models require trust among multiple sides, pay-per-use models require transparent metering, licensing models require contractual control, and data-enabled models require privacy legitimacy. Ghezzi and Cavallo show that digital entrepreneurship often uses agile business model innovation, but agility does not eliminate the need for disciplined revenue logic [33]. The taxonomy therefore supports experimentation while preserving conceptual clarity.

The matrix also highlights governance requirements. Subscription governance emphasizes churn, renewal, and service quality; freemium governance emphasizes free-tier boundaries; marketplace governance emphasizes platform rules, fairness, and disintermediation; pay-per-use governance emphasizes measurement and billing transparency; licensing governance emphasizes IP control; and data-enabled governance emphasizes privacy, consent, and ethical use. Business model pattern research shows that archetypes and taxonomies are most useful when they clarify not only categories but also design choices and managerial implications [4, 5]. Table 5 presents the comparative taxonomy matrix across all six revenue models.

Table 5. Comparative Taxonomy Matrix of Digital Revenue Models: Comparison across Revenue Logic, Pricing Dynamics, Customer Relationship, Risk Profile, and Governance Requirements

Revenue model

Dominant revenue logic

Pricing dynamics

Customer relationship logic

Scalability driver

Main risk profile

Primary governance requirement

Subscription

Recurring access monetization

Fixed or tiered recurring fees

Retention, renewal, continued perceived value

Subscriber base growth, expansion revenue, lower churn

Churn, subscription fatigue, weak engagement

Monitor retention, renewal quality, service performance, and pricing fairness

Freemium

Conversion from free access to paid premium value

Free basic tier plus paid premium tier

Acquisition through free use, monetization through upgrade

User base growth, conversion rate, premium retention

Low conversion, high free-user cost, cannibalization of paid value

Govern free-tier limits, premium differentiation, and conversion ethics

Marketplace

Monetization of exchange among multiple sides

Commission, transaction fee, listing fee, lead fee, sponsored placement

Trust-based participation among buyers, sellers, or complementors

Network effects, transaction liquidity, platform participation

Disintermediation, low trust, side imbalance, regulatory scrutiny

Govern platform rules, quality control, dispute resolution, and fee fairness

Pay-per-use

Monetization of measured consumption

Per unit, per action, per transaction, per resource, or pay-as-you-go pricing

Customer pays in proportion to usage intensity

Usage volume, customer adoption, service elasticity

Cost unpredictability, billing disputes, demand volatility

Govern metering accuracy, transparency, billing communication, and usage limits

Licensing

Monetization of rights to use intellectual property, software, technology, or digital assets

Fixed license fee, royalty, usage license, enterprise contract

Contractual permission and renewal

Replication of licensed asset, partner adoption, enforceable rights

Unauthorized use, underreporting, contract complexity

Govern IP rights, audit provisions, scope of use, and license compliance

Data-enabled

Monetization of data, insight, attention, personalization, or analytics

Data sale, analytics subscription, advertising fee, insight fee, indirect uplift

Data relationship based on consent, relevance, and trust

Data accumulation, analytic capability, partner demand, personalization performance

Privacy violation, ethical concern, discrimination, user distrust

Govern consent, transparency, privacy, fairness, security, and algorithmic accountability

Figure 1 presents the integrated taxonomy of six digital revenue models by linking each model to its dominant value unit, revenue logic, and governance requirement.

Figure 1. Integrated Taxonomy of Digital Revenue Models: Revenue Logic, Value Unit, and Governance Requirements across Subscription, Freemium, Marketplace, Pay-Per-Use, Licensing, and Data-Enabled Models
Figure 1.
Integrated Taxonomy of Digital Revenue Models: Revenue Logic, Value Unit, and Governance Requirements across Subscription, Freemium, Marketplace, Pay-Per-Use, Licensing, and Data-Enabled Models

Managerial Use and Governance Implications

The taxonomy can help managers select revenue models by matching revenue logic to customer value, operational capability, and strategic position. Teece argues that business models and dynamic capabilities are connected because firms must sense opportunities, seize them through value capture designs, and reconfigure capabilities over time [3]. A subscription model may fit when customers value ongoing access, while a pay-per-use model may fit when usage intensity varies significantly across users. A marketplace model may be appropriate when the firm can orchestrate transactions, whereas licensing may fit when the firm controls valuable software, content, algorithms, or intellectual property.

The taxonomy also supports revenue portfolio design because many digital firms combine models. A software firm may use freemium acquisition, subscription retention, enterprise licensing, usage-based expansion, and data-enabled analytics in the same portfolio. Verhoef, Broekhuizen, Bart, Bhattacharya, Dong, Fabian, and Haenlein emphasize that digital transformation is multidisciplinary and requires coordination across strategy, technology, marketing, and organization [9]. The taxonomy helps managers identify when such combinations are complementary and when they create conflicting incentives, customer confusion, or governance overload.

Governance implications differ sharply across the six categories. Subscription models require monitoring churn, service quality, renewal fairness, and customer fatigue, while freemium models require governance of the boundary between free and paid value. Marketplace models require rules for participant quality, search visibility, dispute resolution, pricing power, and platform trust, while licensing models require contractual discipline, audit rights, and enforcement. Digital servitization research shows that revenue model design must be connected to value delivery systems, because firms cannot sustainably charge for digital services unless customers perceive continuing value [11, 32].

Data-enabled models require the most explicit ethical and compliance governance because the monetized asset is often derived from user behavior, transaction traces, or personal information. Quach, Thaichon, Martin, Weaven, and Palmatier show that digital technologies intensify tensions between commercial data use and privacy expectations [29]. Managers should therefore treat data-enabled revenue not merely as a growth opportunity but as a legitimacy-sensitive revenue model requiring consent management, transparency, security, fairness checks, and accountability routines. Across all six models, the taxonomy encourages managers to evaluate not only revenue potential but also the governance system required to sustain the model responsibly.

Conclusion

This article developed a taxonomy of digital revenue models in business management to address conceptual ambiguity in the study and practice of digital value capture. It classified six models: subscription, freemium, marketplace, pay-per-use, licensing, and data-enabled revenue models. The taxonomy provides a structured language for distinguishing models that are often treated as interchangeable despite relying on different revenue logics.

The main contribution is a classification system grounded in revenue generation logic, payment structure, primary value unit, customer relationship, scalability mechanism, and governance requirement. By comparing the six models across these dimensions, the article clarifies how digital firms capture value through access, conversion, intermediation, usage, rights, and data. It also shows that hybrid revenue portfolios can be analyzed more rigorously when the dominant revenue logic is identified.

Future research should empirically test the taxonomy across industries, firm sizes, and platform ecosystems. Researchers can examine which combinations of revenue models improve resilience, profitability, customer trust, or innovation capacity. Managers can use the taxonomy as a practical tool for revenue model selection, portfolio design, and governance alignment in increasingly complex digital business environments.

Acknowledgements

None

Conflict of interest

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Financial support

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Ethics statement

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Author information

Ji-eun Choi, Hyejin Park, Min-seo Kang & Seung-ho Lee contributed to this work.

Authors and affiliations

Department of Digital Commerce and Strategy, College of Business, Yonsei University, Seoul, South Korea
Ji-eun Choi, Hyejin Park & Seung-ho Lee

Department of Business Intelligence Systems, Faculty of Management, Pusan National University, Busan, South Korea
Min-seo Kang

Corresponding author

Correspondence to Ji-eun Choi

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Vancouver
Choi J, Park H, Kang M, Lee S. A Taxonomy of Digital Revenue Models in Business Management: Subscription, Freemium, Marketplace, Pay-Per-Use, Licensing, and Data-Enabled Models. J. Digit. Bus. Manag. Stud.. 2026;6:102.
APA
Choi, J., Park, H., Kang, M., & Lee, S. (2026). A Taxonomy of Digital Revenue Models in Business Management: Subscription, Freemium, Marketplace, Pay-Per-Use, Licensing, and Data-Enabled Models. Journal of Digital Business and Management Studies, 6, 102.
Received
05 May 2026
Revised
15 June 2026
Accepted
25 July 2026
Published
18 September 2026
Version of record
18 September 2026

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